From ecf07402a6cf461d882e54488f70b7c58546d395 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 20:16:03 -0400
Subject: [PATCH] Add World Util Methods

Methods that can be used for other patches to help improve logic.

diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 9b65972569..fba176745f 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -371,6 +371,7 @@ public class Chunk implements IChunkAccess {
         return this.world.getChunkProvider().getLightEngine();
     }
 
+    public final int getLightSubtracted(BlockPosition blockposition, int i) { return this.a(blockposition, i); } // Paper - OBFHELPER
     public int a(BlockPosition blockposition, int i) {
         return this.a(blockposition, i, this.world.getWorldProvider().g());
     }
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index b4ed1e4435..f06b7047a0 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -46,7 +46,7 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
     protected final java.util.Set<TileEntity> tileEntityListUnload = com.google.common.collect.Sets.newHashSet(); // Paper
     private final long b = 16777215L;
     private final Thread serverThread;
-    private int d;
+    private int d; public int getSkylightSubtracted() { return this.d; } public void setSkylightSubtracted(int value) { this.d = value;} // Paper - OBFHELPER
     protected int j = (new Random()).nextInt();
     protected final int k = 1013904223;
     protected float lastRainLevel;
@@ -208,6 +208,54 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
         return i < 0 || i >= 256;
     }
 
+    // Paper start
+    public boolean isLoadedAndInBounds(BlockPosition blockposition) {
+        return getWorldBorder().isInBounds(blockposition) && getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
+    }
+    public Chunk getChunkIfLoaded(BlockPosition blockposition) {
+        return getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4);
+    }
+    // test if meets light level, return faster
+    // logic copied from below
+    public boolean isLightLevel(BlockPosition blockposition, int level) {
+        return this.getLightLevel(blockposition) >= level; // TODO
+//        if (isValidLocation(blockposition)) {
+//            if (this.getType(blockposition).c(this, blockposition)) { // use neighbour brightness (where did this go)
+//                int sky = getSkylightSubtracted();
+//                if (this.getLightLevel(blockposition.up(), sky) >= level) {
+//                    return true;
+//                }
+//                if (this.getLightLevel(blockposition.east(), sky) >= level) {
+//                    return true;
+//                }
+//                if (this.getLightLevel(blockposition.west(), sky) >= level) {
+//                    return true;
+//                }
+//                if (this.getLightLevel(blockposition.south(), sky) >= level) {
+//                    return true;
+//                }
+//                if (this.getLightLevel(blockposition.north(), sky) >= level) {
+//                    return true;
+//                }
+//                return false;
+//            } else {
+//                if (blockposition.getY() >= 256) {
+//                    blockposition = new BlockPosition(blockposition.getX(), 255, blockposition.getZ());
+//                }
+//
+//                Chunk chunk = this.getChunkAtWorldCoords(blockposition);
+//                return chunk.getLightSubtracted(blockposition, this.getSkylightSubtracted()) >= level;
+//            }
+//        } else {
+//            return true;
+//        }
+    }
+    //  reduces need to do isLoaded before getType
+    public IBlockData getTypeIfLoadedAndInBounds(BlockPosition blockposition) {
+        return getWorldBorder().isInBounds(blockposition) ? getTypeIfLoaded(blockposition) : null;
+    }
+    // Paper end
+
     public Chunk getChunkAtWorldCoords(BlockPosition blockposition) {
         return this.getChunkAt(blockposition.getX() >> 4, blockposition.getZ() >> 4);
     }
diff --git a/src/main/java/net/minecraft/server/WorldBorder.java b/src/main/java/net/minecraft/server/WorldBorder.java
index 94d1c2be11..77b805f3ae 100644
--- a/src/main/java/net/minecraft/server/WorldBorder.java
+++ b/src/main/java/net/minecraft/server/WorldBorder.java
@@ -19,6 +19,7 @@ public class WorldBorder {
 
     public WorldBorder() {}
 
+    public final boolean isInBounds(BlockPosition blockposition) { return this.a(blockposition); } // Paper - OBFHELPER
     public boolean a(BlockPosition blockposition) {
         return (double) (blockposition.getX() + 1) > this.c() && (double) blockposition.getX() < this.e() && (double) (blockposition.getZ() + 1) > this.d() && (double) blockposition.getZ() < this.f();
     }
-- 
2.21.0

