ObjToSchematic/res/shaders
2022-07-12 19:26:19 +01:00
..
block_fragment.fs Fixed opaque voxels appearing slightly transparent 2022-07-10 18:15:47 +01:00
block_vertex.vs Fixed uniform precision compile error on macOS 2022-04-17 01:02:16 +01:00
debug_fragment.fs Added transparency to debug rendering 2022-05-14 17:41:27 +01:00
debug_vertex.vs Added transparency to debug rendering 2022-05-14 17:41:27 +01:00
solid_tri_fragment.fs Added support for transparent blocks 2022-06-12 00:47:30 +01:00
solid_tri_vertex.vs Added support for transparent blocks 2022-06-12 00:47:30 +01:00
texture_tri_fragment.fs Load alpha value from .mtl material 2022-07-12 19:26:19 +01:00
texture_tri_vertex.vs Fixed uniform precision compile error on macOS 2022-04-17 01:02:16 +01:00
voxel_fragment.fs Fixed opaque voxels appearing slightly transparent 2022-07-10 18:15:47 +01:00
voxel_vertex.vs Added support for transparent blocks 2022-06-12 00:47:30 +01:00