ObjToSchematic/README.md
2021-07-26 23:01:35 +01:00

2.1 KiB

ObjToSchematic

A tool to convert .obj files into Minecraft Schematics

⚠️ This repo is in development and proper error handling is not currently my priority. Contributions are welcome.

Preview

MinecraftPreview

DebugPreview

MeshingPreview

Progress

0.1

  • ✔️ .json model loading
  • ✔️ Model voxelisation
  • ✔️ Optimised voxelisation & rendering overhaul
  • ✔️ Basic .obj file loader UI

0.2

  • ✔️ Greedy voxel meshing
  • ✔️ Export to schematic

0.3

  • ✔️ Faster voxel splitting
  • ✔️ Ambient occlusion
  • Multithreading (see web-workers)
  • Data-oriented programming for rendering & voxelisation
  • Quality of life (see framebuffer-outlining)
    • Model PSR, voxel size preview, progress bar, limit warnings

0.4

  • Convert to TypeScript
  • Export to litematic
  • .mtl support for block choice (see mtl-support)

0.5

  • Building guides
  • Slice viewer
  • .fbx support
  • Block painting

Usage

You can either download the latest release or build it yourself by following the instructions below.

  • Download and install Node.js.
  • Execute git clone https://github.com/LucasDower/ObjToSchematic.git in your command line.
  • Navigate to /ObjToSchematic-main.
  • Run npm install.
  • Run npm start.

Disclaimer

This is an non-commercial unofficial tool that is neither approved, endorsed, associated, nor connected to Mojang Studios. Block textures used are from Minecraft and usage complies with the Mojang Studios Brand And Assets Guidelines.