mirror of
https://github.com/LucasDower/ObjToSchematic.git
synced 2024-12-21 03:09:14 +08:00
91 lines
3.6 KiB
TypeScript
91 lines
3.6 KiB
TypeScript
import { Mesh } from '../src/mesh';
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import { ObjImporter } from '../src/importers/obj_importer';
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import { IVoxeliser } from '../src/voxelisers/base-voxeliser';
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import { VoxelMesh, VoxelMeshParams } from '../src/voxel_mesh';
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import { BlockMesh, BlockMeshParams, FallableBehaviour } from '../src/block_mesh';
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import { IExporter} from '../src/exporters/base_exporter';
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import { Schematic } from '../src/exporters/schematic_exporter';
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import { Litematic } from '../src/exporters/litematic_exporter';
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import { RayVoxeliser } from '../src/voxelisers/ray-voxeliser';
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import { NormalCorrectedRayVoxeliser } from '../src/voxelisers/normal-corrected-ray-voxeliser';
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import { TextureFiltering } from '../src/texture';
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import { ColourSpace } from '../src/util';
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import { log, LogStyle } from './logging';
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import { headlessConfig } from './headless-config';
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void async function main() {
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const mesh = _import({
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absoluteFilePathLoad: headlessConfig.import.absoluteFilePathLoad,
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});
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const voxelMesh = _voxelise(mesh, {
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voxeliser: headlessConfig.voxelise.voxeliser === 'raybased' ? new RayVoxeliser() : new NormalCorrectedRayVoxeliser(),
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voxelMeshParams: {
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desiredHeight: headlessConfig.voxelise.voxelMeshParams.desiredHeight,
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useMultisampleColouring: headlessConfig.voxelise.voxelMeshParams.useMultisampleColouring,
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textureFiltering: headlessConfig.voxelise.voxelMeshParams.textureFiltering === 'linear' ? TextureFiltering.Linear : TextureFiltering.Nearest,
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enableAmbientOcclusion: false,
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},
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});
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const blockMesh = _palette(voxelMesh, {
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blockMeshParams: {
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textureAtlas: headlessConfig.palette.blockMeshParams.textureAtlas,
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blockPalette: headlessConfig.palette.blockMeshParams.blockPalette,
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ditheringEnabled: headlessConfig.palette.blockMeshParams.ditheringEnabled,
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colourSpace: headlessConfig.palette.blockMeshParams.colourSpace === 'rgb' ? ColourSpace.RGB : ColourSpace.LAB,
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fallable: headlessConfig.palette.blockMeshParams.fallable as FallableBehaviour,
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},
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});
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_export(blockMesh, {
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absoluteFilePathSave: headlessConfig.export.absoluteFilePathSave,
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exporter: headlessConfig.export.exporter === 'schematic' ? new Schematic() : new Litematic(),
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});
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log(LogStyle.Success, 'Finished!');
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}();
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interface ImportParams {
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absoluteFilePathLoad: string;
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}
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interface VoxeliseParams {
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voxeliser: IVoxeliser;
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voxelMeshParams: VoxelMeshParams;
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}
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interface PaletteParams {
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blockMeshParams: BlockMeshParams;
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}
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interface ExportParams {
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absoluteFilePathSave: string;
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exporter: IExporter;
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}
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// TODO: Log status messages
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function _import(params: ImportParams): Mesh {
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log(LogStyle.Info, 'Importing...');
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const importer = new ObjImporter();
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importer.parseFile(params.absoluteFilePathLoad);
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const mesh = importer.toMesh();
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mesh.processMesh();
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return mesh;
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}
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// TODO: Log status messages
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function _voxelise(mesh: Mesh, params: VoxeliseParams): VoxelMesh {
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log(LogStyle.Info, 'Voxelising...');
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const voxeliser: IVoxeliser = params.voxeliser;
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return voxeliser.voxelise(mesh, params.voxelMeshParams);
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}
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// TODO: Log status messages
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function _palette(voxelMesh: VoxelMesh, params: PaletteParams): BlockMesh {
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log(LogStyle.Info, 'Assigning blocks...');
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return BlockMesh.createFromVoxelMesh(voxelMesh, params.blockMeshParams);
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}
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// TODO: Log status messages
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function _export(blockMesh: BlockMesh, params: ExportParams) {
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log(LogStyle.Info, 'Exporting...');
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params.exporter.export(blockMesh, params.absoluteFilePathSave);
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}
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