Lucas Dower
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a34089d339
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Major UI refactor
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2022-12-10 18:18:20 +00:00 |
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Lucas Dower
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b04f381de5
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Merge branch '0.7' of https://github.com/LucasDower/ObjToSchematic into 0.7
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2022-12-10 01:42:24 +00:00 |
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Lucas Dower
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c5c1247ff9
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Updates to vector spinbox UI element
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2022-12-10 01:40:27 +00:00 |
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Lucas Dower
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fb75721061
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Minor improvements to material tree UI
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2022-12-07 19:53:56 +00:00 |
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Lucas Dower
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ad023e50a9
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Fixed voxelising solid materials
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2022-11-30 20:32:26 +00:00 |
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Lucas Dower
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428ba8ae13
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Added fresnel and smooth shading to meshes
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2022-11-28 23:01:25 +00:00 |
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Lucas Dower
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9de906f794
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Updates to texture sampling
* Fixed vertical axis incorrectly sampling texture
* Added per-material texture interpolation setting
* Added per-material texture extension setting
* Removed texture filtering option from voxelise step, now per-material
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2022-11-28 21:05:59 +00:00 |
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Lucas Dower
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3ea4d3ac52
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Corrected config option for maximum height override, closes #90
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2022-11-21 18:51:29 +00:00 |
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Lucas Dower
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08aafe046b
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Added support for .tga textures
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2022-11-21 18:40:45 +00:00 |
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Lucas Dower
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17e7d0ab59
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Update README.md
Added new documentation section to describe what each option does
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2022-11-19 03:25:24 +00:00 |
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Lucas Dower
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e28555c10c
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Added viewport background colour to config.json
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2022-11-18 18:05:45 +00:00 |
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Lucas Dower
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6a99eb4a90
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Merge branch '0.7-constraint' into 0.7
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2022-11-17 21:45:18 +00:00 |
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Lucas Dower
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0f3e7d5a77
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Merge branch '0.7' into 0.7-constraint
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2022-11-17 21:24:39 +00:00 |
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Lucas Dower
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610ef893db
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Autoset constraint slider max value based on mesh size
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2022-11-17 21:08:18 +00:00 |
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Lucas Dower
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81d221d27a
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Updated some UI elements to checkboxes
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2022-11-16 23:15:11 +00:00 |
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Lucas Dower
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6e5924f7af
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Merge pull request #87 from LucasDower/0.7-lighting
0.7 lighting
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2022-11-14 19:27:53 +00:00 |
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Lucas Dower
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c0558c209c
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Merge branch '0.7' into 0.7-lighting
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2022-11-14 19:26:33 +00:00 |
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Lucas Dower
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2be9d9bc02
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Added toggle for calculating lighting
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2022-11-14 19:16:44 +00:00 |
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Lucas Dower
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99d6572281
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More optimisations to lighting calculations
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2022-11-13 23:15:40 +00:00 |
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Lucas Dower
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c00673339b
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Added debug stats to lighting calculations
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2022-11-13 22:20:34 +00:00 |
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Lucas Dower
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588a3b9e64
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Merge pull request #86 from LucasDower/0.7-atlas-rewrite
0.7 atlas rewrite
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2022-11-13 15:08:15 +00:00 |
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Lucas Dower
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ba53d21f07
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Updated atlas format
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2022-11-13 15:05:00 +00:00 |
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Lucas Dower
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1750fdac7c
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Added camera smoothing to config.json
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2022-11-13 03:48:27 +00:00 |
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Lucas Dower
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7e42da3ff0
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Merge branch '0.7' of https://github.com/LucasDower/ObjToSchematic into 0.7
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2022-11-13 03:42:33 +00:00 |
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Lucas Dower
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ac7aea30c5
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Merge pull request #85 from LucasDower/0.7-materials
0.7 materials
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2022-11-13 02:15:26 +00:00 |
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Lucas Dower
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49b8436f0f
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Fixed issues from merging
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2022-11-13 02:13:21 +00:00 |
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Lucas Dower
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f015f3f747
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Merge branch '0.7' into 0.7-materials
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2022-11-13 02:07:25 +00:00 |
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Lucas Dower
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e723cde6fb
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Linting fixes
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2022-11-13 01:58:38 +00:00 |
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Lucas Dower
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897f49c5f8
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Missing materials given random colours
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2022-11-13 01:57:04 +00:00 |
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Lucas Dower
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74a2964808
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Fixed alpha factor on solid materials
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2022-11-13 00:45:03 +00:00 |
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Lucas Dower
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a34734265e
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Refactored material ui elements
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2022-11-12 23:23:00 +00:00 |
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Lucas Dower
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47f0042d9e
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Bad materials trees are now open by default
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2022-11-12 22:19:48 +00:00 |
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Lucas Dower
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9a38dd8207
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Swap material types, change solid material colour
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2022-11-12 20:59:48 +00:00 |
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Lucas Dower
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9d085b37d9
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Allow spaces in palette names
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2022-11-11 11:29:02 +00:00 |
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Lucas Dower
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0616d642b3
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Minor refactor of occlusion manager
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2022-11-08 19:08:09 +00:00 |
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Lucas Dower
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169ad57257
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Lighting refactor and optimisations
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2022-11-06 22:14:21 +00:00 |
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Lucas Dower
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f6d07dffd6
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Optimised lighting calculations, ~6x faster
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2022-11-06 01:04:36 +00:00 |
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Lucas Dower
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53c7bbc2ae
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Added light threshold option
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2022-11-05 22:00:31 +00:00 |
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Lucas Dower
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db8be030de
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Updated to new voxel hash function
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2022-11-05 20:18:27 +00:00 |
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Lucas Dower
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437eb292e0
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Merge pull request #83 from LucasDower/0.7-smoothness
Added smoothness option, i.e. error weighting
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2022-11-05 19:49:07 +00:00 |
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Lucas Dower
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4400f084b0
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Fixed getFaceVisibility not using west face
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2022-11-05 02:23:30 +00:00 |
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Lucas Dower
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d72fd5330f
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Fixed face visibility for non-opaque neighbours
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2022-11-05 01:51:23 +00:00 |
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Lucas Dower
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8f0b2ed131
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Added basic material repairing for textures
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2022-11-05 00:06:03 +00:00 |
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Lucas Dower
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6a0dcac612
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Added smoothness option, i.e. error weighting
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2022-11-04 21:00:17 +00:00 |
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Lucas Dower
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7650e9c76e
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Fixed block assigning cache hash function
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2022-11-04 19:06:43 +00:00 |
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Lucas Dower
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d3975afd53
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Updated atlas script for contextual averaging requirements
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2022-11-04 18:16:46 +00:00 |
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Lucas Dower
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eca9b89f5b
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Added contextual averaging
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2022-11-04 16:34:52 +00:00 |
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Lucas Dower
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ada309975f
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Merge pull request #81 from LucasDower/0.7-assign-pipeline
Major refactor to block assigning
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2022-11-04 14:47:03 +00:00 |
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Lucas Dower
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ec532586cd
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Major refactor to block assigning
* Removed assigners as there was significant overlap
* Added explicit dithering options
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2022-11-04 14:41:20 +00:00 |
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Lucas Dower
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cbc53ddfe5
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Fix for .mtl lines beginning with tab character
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2022-11-03 20:21:52 +00:00 |
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