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# ObjToSchematic
A tool to convert .obj files into Minecraft Schematics.
A tool to convert .obj model files into Minecraft Schematics or [Litematica](https://www.curseforge.com/minecraft/mc-mods/litematica/files).
![Preview](/resources/preview3.png)
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* Alpha support
* Alpha texture maps
* Transparent blocks
* Support for non-uniform block models (i.e. not all sides have same texture e.g. Oak Log, Crafting Table)
* Support for non-uniform block models (i.e. not all sides have same texture e.g. Oak Log, Crafting Table) (see [atlas-integration](https://github.com/LucasDower/ObjToSchematic/tree/atlas-integration))
* ⌛ UI Redesign (use an actual UI framework) (see [redesign](https://github.com/LucasDower/ObjToSchematic/tree/redesign))
* Block palette (choose blocks to export with)
* Options for toggling fallable blocks
* Buffer refactor to support `OES_element_index_uint` WebGL extension (support for uint32 index buffers instead of uint16)
* Dithering
0.5
* ⌛ Multithreading (see [web-workers](https://github.com/LucasDower/ObjToSchematic/tree/web-workers))