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* ✔️ **Faster voxel splitting**
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* ✔️ **Ambient occlusion**
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* ⌛ Multithreading (see [web-workers](https://github.com/LucasDower/ObjToSchematic/tree/web-workers))
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* Data-oriented programming for rendering & voxelisation
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* ⌛ Quality of life (see [framebuffer-outlining](https://github.com/LucasDower/ObjToSchematic/tree/framebuffer-outlining))
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* Model PSR, voxel size preview, progress bar, limit warnings
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0.4
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* Convert to TypeScript
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* Block painting
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* Export to litematic
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* ⌛ .mtl support for block choice (see [mtl-support](https://github.com/LucasDower/ObjToSchematic/tree/mtl-support))
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0.5
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* Node.js C++ addons
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0.6
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* Building guides
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* Slice viewer
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* .fbx support
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* Block painting
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# Usage
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You can either download the [latest release](https://github.com/LucasDower/ObjToSchematic/releases) or build it yourself by following the instructions below.
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