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@ -27,20 +27,22 @@ A tool to convert .obj files into Minecraft Schematics
* ✔️ **Faster voxel splitting**
* ✔️ **Ambient occlusion**
* ⌛ Multithreading (see [web-workers](https://github.com/LucasDower/ObjToSchematic/tree/web-workers))
* Data-oriented programming for rendering & voxelisation
* ⌛ Quality of life (see [framebuffer-outlining](https://github.com/LucasDower/ObjToSchematic/tree/framebuffer-outlining))
* Model PSR, voxel size preview, progress bar, limit warnings
0.4
* Convert to TypeScript
* Block painting
* Export to litematic
* ⌛ .mtl support for block choice (see [mtl-support](https://github.com/LucasDower/ObjToSchematic/tree/mtl-support))
0.5
* Node.js C++ addons
0.6
* Building guides
* Slice viewer
* .fbx support
* Block painting
# Usage
You can either download the [latest release](https://github.com/LucasDower/ObjToSchematic/releases) or build it yourself by following the instructions below.