diff --git a/README.md b/README.md index de9ef80..ff25dab 100644 --- a/README.md +++ b/README.md @@ -26,21 +26,23 @@ A tool to convert .obj files into Minecraft Schematics 0.3 * ✔️ **Faster voxel splitting** * ✔️ **Ambient occlusion** -* ⌛ *Multithreading* (see [web-workers](https://github.com/LucasDower/ObjToSchematic/tree/web-workers)) -* Data-oriented programming for rendering & voxelisation -* Quality of life +* ⌛ Multithreading (see [web-workers](https://github.com/LucasDower/ObjToSchematic/tree/web-workers)) +* ⌛ Quality of life (see [framebuffer-outlining](https://github.com/LucasDower/ObjToSchematic/tree/framebuffer-outlining)) * Model PSR, voxel size preview, progress bar, limit warnings 0.4 * Convert to TypeScript +* Block painting * Export to litematic * ✔️ .mtl support for block choice 0.5 +* Node.js C++ addons + +0.6 * Building guides * Slice viewer * .fbx support -* Block painting # Usage You can either download the [latest release](https://github.com/LucasDower/ObjToSchematic/releases) or build it yourself by following the instructions below.