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Merge branch 'main' of https://github.com/LucasDower/ObjToSchematic into main
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97f2ae47fc
@ -51,7 +51,7 @@ Support for choosing the block palette is not yet supported. Instead, you can ed
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* ⚪ Buffer refactor to support `OES_element_index_uint` WebGL extension (support for uint32 index buffers instead of uint16)
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* 🟢 **Optimised ambient occlusion**
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* 🟢 **Transition to ray-based voxelisation**
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* ⚪ Dithering
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* 🟢 **Dithering**
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0.5
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* 🟡 Multithreading (see [web-workers](https://github.com/LucasDower/ObjToSchematic/tree/web-workers))
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