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Update README.md
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@ -34,6 +34,11 @@ A tool to convert .obj files into Minecraft Schematics.
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* Alpha support
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* Alpha texture maps
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* Transparent blocks
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* Support for non-uniform block models (i.e. not all sides have same texture e.g. Oak Log, Crafting Table)
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* ⌛ UI Redesign (use an actual UI framework) (see [redesign](https://github.com/LucasDower/ObjToSchematic/tree/redesign))
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* Block palette (choose blocks to export with)
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* Options for toggling fallable blocks
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* Buffer refactor to support `OES_element_index_uint` WebGL extension (support for uint32 index buffers instead of uint16)
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0.5
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* ⌛ Multithreading (see [web-workers](https://github.com/LucasDower/ObjToSchematic/tree/web-workers))
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@ -44,7 +49,8 @@ A tool to convert .obj files into Minecraft Schematics.
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* Block painting
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* Building guides
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* Slice viewer
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* .fbx support
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* .fbx import support
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* Support for non-block models (e.g. slabs, stairs, trapdoors, etc.)
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# Usage
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You can either download the [latest release](https://github.com/LucasDower/ObjToSchematic/releases) or build it yourself by following the instructions below.
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