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Update rng.md
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@ -17,21 +17,23 @@ sidebar_position: 4
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- https://www.mcmod.cn/class/4239.html
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- https://github.com/Earthcomputer/EnchantmentCracker
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# RNG附魔预测
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# 能干啥?
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## RNG附魔预测
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没必要解释
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# 耐久无损耗
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## 耐久无损耗
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因为耐久附魔不是增加物品的耐久,而是有概率不消耗耐久
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# 钓鱼出指定宝藏
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## 钓鱼出指定宝藏
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没必要解释
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# 解决
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# 允许破解
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purpur核心可以调节
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purpur(包括分支)和leaves核心可以调节
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默认是反RNG的,不用改
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@ -44,3 +46,14 @@ purpur核心可以调节
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```
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改为false就可以允许玩家预测RNG
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`leaves.yml`找
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```
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use-vanilla-random: false
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```
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改为true就可以允许玩家预测RNG
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如果你使用Gale,Leaf这些分支,你甚至不需要担心,因为他们的随机数发生器已经不再是原版的随机数发生器,就算你开了也没屌用
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