MCSManager/public/common/js/properties.js
2017-11-13 12:26:31 +08:00

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(function() {
MCSERVER.findPropertiesShow = function(key) {
var SuwingsLoveYou = {
"generator-settings": "用于自定义超平坦世界的生成,不生成超平坦世界请留空",
"allow-nether": "是否允许下界(包括地狱)",
"level-name": "世界(地图)名称 不要使用中文",
"enable-query": "是否允许使用GameSpy4协议的服务器监听器",
"allow-flight": "是否允许玩家飞行(在任何游戏模式下)",
"server-port": "服务器端口",
"level-type": "地图的生成类型",
"enable-rcon": "是否允许远程访问服务器控制台",
"force-gamemode": "强制玩家加入时为默认游戏模式",
"level-seed": "地图种子 默认留空",
"server-ip": "服务器ip若不绑定请留空",
"max-build-height": "玩家在服务器放置方块的最高高度",
"spawn-npcs": "是否生成村民",
"white-list": "是否开启白名单",
"spawn-animals": "是否生成动物",
"snooper-enabled": "启用数据采集",
"hardcore": "极限模式(死后自动封禁)",
"texture-pack": "材质包",
"online-mode": "在线(正版)验证",
"pvp": "是否允许玩家掐架",
"difficulty": "难度0=和平 1=简单 2=普通 3=困难",
"player-idle-timeout": "允许的挂机时间,单位为分钟 超过限制后自动T出服务器",
"gamemode": "游戏模式 0=生存 1=创造 2=冒险 3=旁观",
"max-players": "服务器最大玩家数限制",
"spawn-monsters": "生成攻击型生物(怪物)",
"view-distance": "服务器发送给客户端的数据量,决定玩家能设置的视野",
"generate-structures": "生成世界时生成结构(如村庄)禁止后地牢和地下要塞仍然生成",
"motd": "服务器信息展示 若使用ColorMotd等插件可留空该选项",
"op-permission-level": "OP权限等级 ",
"announce-player-achievements": "玩家获得成就时是否在服务器聊天栏显示是否允许其装X",
"network-compression-threshold": "网络压缩阈值",
"resource-pack-sha1": "资源包的SHA-1值必须为小写十六进制不是必填选项",
"enable-command-block": "启用命令方块",
"resource-pack": "统一资源标识符 (URI) 指向一个资源包。玩家可选择是否使用",
"max-world-size":"最大世界大小"
}
//1.1
if(SuwingsLoveYou.hasOwnProperty(key)) {
return SuwingsLoveYou[key];
} else {
return ' ';
}
}
})();