mirror of
https://github.com/MCSManager/MCSManager.git
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Refine zh_CN/TW.json and update bat
This commit is contained in:
parent
921c01dd2c
commit
38744a40ef
@ -11,13 +11,11 @@ cd daemon
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call npm run build
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echo "Build panel..."
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cd ..
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cd panel
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cd ../panel
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call npm run build
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echo "Build frontend..."
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cd ..
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cd frontend
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cd ../frontend
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call npm run build
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echo "Collecting files..."
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@ -4,12 +4,10 @@ call npm run preview-build
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cd daemon
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call npm install
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cd ..
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cd panel
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cd ../panel
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call npm install
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cd ..
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cd frontend
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cd ../frontend
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call npm install
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pause
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@ -508,9 +508,9 @@
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"TXT_CODE_4306a0d0": "在线(正版)验证",
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"TXT_CODE_b214a52d": "是否允许玩家互相攻击",
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"TXT_CODE_cbb958f2": "如果开启,则没有 Mojang 签名公钥的玩家将无法连接到服务器。",
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"TXT_CODE_da234f4f": "游戏难度(peaceful, easy, normal,hard)",
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"TXT_CODE_da234f4f": "游戏难度(peaceful, easy, normal, hard)",
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"TXT_CODE_cafe41ab": "允许的挂机时间,单位为分钟 超过限制后自动踢出服务器",
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"TXT_CODE_deaf423c": "游戏模式(survival,creative,adventure,spectator)",
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"TXT_CODE_deaf423c": "游戏模式(survival, creative, adventure, spectator)",
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"TXT_CODE_b642de88": "服务器最大玩家数限制",
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"TXT_CODE_5bb8f14": "生成攻击型生物(怪物)",
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"TXT_CODE_711d4763": "服务器发送给客户端的数据量,决定玩家能设置的视野",
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@ -656,7 +656,7 @@
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"TXT_CODE_37f5901": "甜菜根生长速度",
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"TXT_CODE_f60ca79d": "胡萝卜生长速度",
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"TXT_CODE_193297ed": "土豆生长速度",
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"TXT_CODE_47dd244a": "火把花生长速度",
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"TXT_CODE_47dd244a": "海泡菜生长速度",
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"TXT_CODE_1135828": "小麦生长速度",
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"TXT_CODE_43984628": "地狱疣生长速度",
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"TXT_CODE_143f213e": "藤蔓生长速度",
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@ -1486,27 +1486,27 @@
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"TXT_CODE_2033383b": "波之间的延迟。值越低,生物越多",
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"TXT_CODE_226b6c9e": "启用永无止境的入侵事件",
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"TXT_CODE_85b01e01": "设置 PvP 模式。有效类型为:“normal”、“always”和“disabled”",
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"TXT_CODE_7b759c13": "防止默认瓷砖生成在生成保护半径内",
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"TXT_CODE_7b759c13": "防止默认方块生成在生成保护半径内",
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"TXT_CODE_965360cd": "生成保护半径",
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"TXT_CODE_443ac54f": "根据玩家与其瓷砖位置之间的距离启用或禁用反作弊范围检查",
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"TXT_CODE_443ac54f": "根据玩家与其放置方块之间的距离启用或禁用反作弊范围检查",
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"TXT_CODE_d092c3b": "仅允许 hardcore 玩家连接",
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"TXT_CODE_1a6d30de": "阻止 softcore 玩家连接",
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"TXT_CODE_b5ce1069": "阻止 non-softcore 玩家连接",
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"TXT_CODE_c8c91afc": "禁用放置、移动瓷砖",
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"TXT_CODE_c8c91afc": "禁用放置、移动方块",
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"TXT_CODE_3f739f9c": "禁用困难模式",
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"TXT_CODE_c9e4d5c1": "防止地牢守卫在将玩家送往其出生点时生成",
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"TXT_CODE_f51ce97e": "禁用小丑炸弹生成",
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"TXT_CODE_115e891f": "禁用雪球生成",
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"TXT_CODE_90912e04": "禁用玩家死亡时掉落墓碑",
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"TXT_CODE_ce953a4": "禁用 PrimeBombs",
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"TXT_CODE_b0b67785": "强制世界时间为正常时间,白天或黑",
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"TXT_CODE_b0b67785": "强制世界时间为正常、白天或黑夜",
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"TXT_CODE_584af0ab": "禁用隐身药水的效果",
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"TXT_CODE_d764908b": "禁止玩家可以移动的最大距离(以瓷砖为单位)",
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"TXT_CODE_d764908b": "禁止玩家可以移动的最大距离(以方块为单位)",
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"TXT_CODE_3b346a65": "区域保护是否应适用于箱子",
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"TXT_CODE_603cbc35": "区域保护是否适用于钻石宝石锁",
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"TXT_CODE_33c223c": "忽略检查以查看玩家是否“可以”更新射弹",
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"TXT_CODE_da65ecbd": "忽略检查玩家是否“可以”杀死射弹",
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"TXT_CODE_8c2ad2cb": "允许玩家打破无法建造的临时瓷砖(草、花盆等)",
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"TXT_CODE_8c2ad2cb": "允许玩家打破无法建造的临时方块(草、花盆等)",
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"TXT_CODE_ba1a222b": "允许玩家在无法建造的地方放置冰",
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"TXT_CODE_b30daa03": "当世界处于困难模式时,允许 CrimsonCreep",
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"TXT_CODE_372e97f4": "当世界处于困难模式时,允许腐败蔓延",
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@ -1515,7 +1515,7 @@
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"TXT_CODE_3b4260f8": "雕像在停止生成之前可以生成多少个 NPC。默认值 10。",
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"TXT_CODE_cd62c9d4": "阻止违禁物品生成或通过命令调出",
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"TXT_CODE_ed9bab79": "阻止玩家在死亡时与世界互动",
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"TXT_CODE_fe82609a": "防止玩家放置样式无效的瓷砖",
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"TXT_CODE_fe82609a": "防止玩家放置样式无效的方块",
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"TXT_CODE_b649a71a": "强制全年举办仅限圣诞节的活动",
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"TXT_CODE_ac52ad06": "强制全年举办仅限万圣节的活动",
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"TXT_CODE_3f3e734b": "允许禁止项目允许列表中的组生成被禁止的项目,即使 PreventBannedItemSpawn 设置为 true",
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@ -1524,7 +1524,7 @@
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"TXT_CODE_87e18bb5": "是否广播 Boss 生成或入侵开始",
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"TXT_CODE_3f470950": "在装备增益之前,玩家可以拥有的最大生命值",
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"TXT_CODE_95dfd5bd": "在装备增益之前,玩家可以拥有的最大 MP",
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"TXT_CODE_f71475e2": "炸弹从爆炸点开始可以影响瓷砖的射程(以格为单位)",
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"TXT_CODE_f71475e2": "炸弹从爆炸点开始可以影响方块的射程(以格为单位)",
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"TXT_CODE_260d96a0": "如果设置为 true,则给予玩家的物品将直接插入到他们的物品栏中。否则,给予玩家的物品将作为掉落的物品生成。实验性功能,可能无法正常工作或导致物品丢失",
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"TXT_CODE_cfd64e73": "新注册玩家的默认组名称",
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"TXT_CODE_90896d08": "未注册玩家的默认组名称",
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@ -1546,14 +1546,14 @@
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"TXT_CODE_ab7672dd": "新玩家帐户的最小密码长度。不能低于 4",
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"TXT_CODE_94002354": "阻止玩家使用其客户端 UUID 登录",
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"TXT_CODE_7141866a": "踢出不向服务器发送 UUID 的客户端",
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"TXT_CODE_6d912e27": "如果在 1 秒内绘制了此数量的瓷砖,则封禁玩家",
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"TXT_CODE_6d912e27": "如果在 1 秒内绘制了此数量的方块,则封禁玩家",
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"TXT_CODE_192078c6": "当玩家超过 TilePaint 阈值时,是否踢出",
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"TXT_CODE_5e6e46bb": "玩家 / NPC 可以造成的最大伤害",
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"TXT_CODE_e1af7c8b": "射弹可以造成的最大伤害",
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"TXT_CODE_57417f60": "当玩家超过 MaxDamage 阈值时是否踢出",
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"TXT_CODE_4fb66c81": "如果 1 秒内破坏超过此数量的瓷砖,则封禁玩家并恢复其操作",
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"TXT_CODE_4fb66c81": "如果 1 秒内破坏超过此数量的方块,则封禁玩家并恢复其操作",
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"TXT_CODE_4aba9745": "当玩家超过 TileKill 阈值时是否踢出玩家",
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"TXT_CODE_17cbacf6": "如果在 1 秒内放置了此数量的瓷砖,则封禁玩家",
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"TXT_CODE_17cbacf6": "如果在 1 秒内放置了此数量的方块,则封禁玩家",
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"TXT_CODE_617701dc": "当玩家超过 TilePlace 阈值时是否踢出玩家",
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"TXT_CODE_9394aadf": "当玩家超过 TileLiquid 阈值时是否踢出玩家",
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"TXT_CODE_c9c27711": "是否忽略水晶子弹的弹片以计算弹丸阈值",
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@ -1961,14 +1961,14 @@
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"TXT_CODE_81cabec": "设置服务器是否应在启动时转储所有配置值到服务器日志",
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"TXT_CODE_c32eb04a": "切勿更改此设置!Purpur内部使用它来辅助自动更新配置。",
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"TXT_CODE_b75e6388": "<uptime>占位符用于正常运行时间命令输出的格式",
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"TXT_CODE_2de4c590": "命令.uptime.format选项中<day>占位符的输出",
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"TXT_CODE_816ae222": "在 command.uptime.format 选项中 <days> 占位符的输出。",
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"TXT_CODE_3752d436": "command.uptime.format选项中<小时>占位符输出",
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"TXT_CODE_bec552ee": "命令.uptime.format选项中<hours>占位符的输出",
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"TXT_CODE_80747f11": "command.uptime.format选项中的<minute>占位符输出格式",
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"TXT_CODE_1b78c12e": "command.uptime.format选项中的<minutes>占位符的输出",
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"TXT_CODE_b3796a8": "命令.uptime.format 选项中 <second> 占位符的输出",
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"TXT_CODE_a94e89ef": "命令.uptime.format 选项中 <seconds> 占位符的输出",
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"TXT_CODE_2de4c590": "command.uptime.format 选项中 <day> 占位符的输出",
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"TXT_CODE_816ae222": "command.uptime.format 选项中 <days> 占位符的输出",
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"TXT_CODE_3752d436": "command.uptime.format 选项中 <hour> 占位符的输出",
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"TXT_CODE_bec552ee": "command.uptime.format 选项中 <hours> 占位符的输出",
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"TXT_CODE_80747f11": "command.uptime.format 选项中 <minute> 占位符的输出",
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"TXT_CODE_1b78c12e": "command.uptime.format 选项中 <minutes> 占位符的输出",
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"TXT_CODE_b3796a8": "command.uptime.format 选项中 <second> 占位符的输出",
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"TXT_CODE_a94e89ef": "command.uptime.format 选项中 <seconds> 占位符的输出",
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"TXT_CODE_2b524bbf": "将游戏模式设置为true,以要求具备独立访问权限",
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"TXT_CODE_e4cf9ca3": "服务器运行/tpsbar命令时boss栏的显示格式。",
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"TXT_CODE_dc370276": "设置Bossbar的显示类型。选项有:PROGRESS, NOTCHED_6, NOTCHED_10, NOTCHED_12, NOTCHED_20",
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@ -2118,7 +2118,7 @@
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"TXT_CODE_f2168ca9": "末影水晶爆炸的威力。",
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"TXT_CODE_377a62dc": "设置为 true 以便末影水晶爆炸时产生火焰",
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"TXT_CODE_ab483b69": "允许耕地从正下方的水分中湿润",
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"TXT_CODE_3a8fdbf1": "若将围栏或鹅卵石墙置于耕地下面,可防止其被踩踏。",
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"TXT_CODE_3a8fdbf1": "若将围栏或圆石墙置于耕地下面,可防止其被踩踏。",
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"TXT_CODE_e948602a": "设置为true以让耕地绕过生物破坏规则。",
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"TXT_CODE_f309e464": "设为true则仅玩家可破坏耕地。",
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"TXT_CODE_ab90dc44": "设置为true以完全禁止踩踏。",
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@ -2132,9 +2132,9 @@
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"TXT_CODE_5635dd6b": "设为true以启用带冰霜行者附魔的靴子行走时的伤害。",
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"TXT_CODE_553c6ed2": "设为true以使用骨粉催生地狱疣。",
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"TXT_CODE_5ddf3123": "设为true以禁用观察者时钟。",
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"TXT_CODE_e9da0615": "设置为false以不允许生物在压实冰上生成",
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"TXT_CODE_e9da0615": "设置为false以不允许生物在浮冰上生成",
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"TXT_CODE_d15dc89c": "活塞能够推动的方块数量",
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"TXT_CODE_9dc4ee75": "设为true以允许粉雪忽略生物破坏游戏规则",
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"TXT_CODE_9dc4ee75": "设为true以允许细雪忽略生物破坏游戏规则",
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"TXT_CODE_b3581555": "由单一红石信号激活的动力铁轨的数量",
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"TXT_CODE_99fab05d": "是否允许重生锚爆炸。将此设置为false只会让重生锚消失。",
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"TXT_CODE_99f8edf0": "设置为true以在放置时将can_summon设置为true",
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@ -508,9 +508,9 @@
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"TXT_CODE_4306a0d0": "線上(正版)驗證",
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"TXT_CODE_b214a52d": "是否允許玩家互相攻擊",
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"TXT_CODE_cbb958f2": "如果開啟,則沒有 Mojang 簽署公鑰的玩家將無法連線到伺服器。",
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"TXT_CODE_da234f4f": "遊戲難度(peaceful, easy, normal,hard)",
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"TXT_CODE_da234f4f": "遊戲難度(peaceful, easy, normal, hard)",
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"TXT_CODE_cafe41ab": "允許的掛機時間,單位為分鐘 超過限制後自動踢出伺服器",
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"TXT_CODE_deaf423c": "遊戲模式(survival,creative,adventure,spectator)",
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"TXT_CODE_deaf423c": "遊戲模式(survival, creative, adventure, spectator)",
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"TXT_CODE_b642de88": "伺服器最大玩家數限制",
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"TXT_CODE_5bb8f14": "生成攻擊型生物(怪獸)",
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"TXT_CODE_711d4763": "伺服器傳送給客戶端的資料量,決定玩家能設定的視野",
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@ -656,7 +656,7 @@
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"TXT_CODE_37f5901": "甜菜根生長速度",
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"TXT_CODE_f60ca79d": "胡蘿蔔生長速度",
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"TXT_CODE_193297ed": "馬鈴薯生長速度",
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"TXT_CODE_47dd244a": "火把花生長速度",
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"TXT_CODE_47dd244a": "海鞘生長速度",
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"TXT_CODE_1135828": "小麥生長速度",
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"TXT_CODE_43984628": "地獄疣生長速度",
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"TXT_CODE_143f213e": "藤蔓生長速度",
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@ -714,7 +714,7 @@
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"TXT_CODE_10430e01": "哨站種子",
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"TXT_CODE_8366db5a": "末地城種子",
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"TXT_CODE_f28ded80": "史萊姆塊種子",
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"TXT_CODE_2f900008": "下界種子",
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"TXT_CODE_2f900008": "地狱種子",
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"TXT_CODE_555b3625": "森林府邸種子",
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"TXT_CODE_313db7d2": "化石種子",
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"TXT_CODE_be26bb3c": "傳送門種子",
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@ -894,7 +894,7 @@
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"TXT_CODE_44454300": "經驗合併最大值",
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"TXT_CODE_4ca9e35f": "骷髏",
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"TXT_CODE_a5f7d835": "殭屍",
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"TXT_CODE_451f9968": "透過下界傳送門限制殭屍豬靈",
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"TXT_CODE_451f9968": "透過地狱傳送門限制殭屍豬靈",
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"TXT_CODE_981c59e6": "鸚鵡不受玩家移動影響",
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"TXT_CODE_2a2dfc09": "創造模式玩家不受夜魅攻擊",
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"TXT_CODE_8a9fd2b4": "夜魅只攻擊失眠者",
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@ -1486,27 +1486,27 @@
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"TXT_CODE_2033383b": "波之間的延遲。值越低,生物越多",
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"TXT_CODE_226b6c9e": "啟用永無止境的入侵事件",
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"TXT_CODE_85b01e01": "設定 PvP 模式。有效類型為:「normal」、「always」和「disabled」",
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"TXT_CODE_7b759c13": "防止預設磁磚產生在產生保護半徑內",
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"TXT_CODE_7b759c13": "防止預設方塊產生在產生保護半徑內",
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"TXT_CODE_965360cd": "產生保護半徑",
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"TXT_CODE_443ac54f": "根據玩家與其磁磚位置之間的距離啟用或停用反作弊範圍檢查",
|
||||
"TXT_CODE_443ac54f": "根據玩家與其放置方塊之間的距離啟用或停用反作弊範圍檢查",
|
||||
"TXT_CODE_d092c3b": "只允許 hardcore 玩家連線",
|
||||
"TXT_CODE_1a6d30de": "阻止 softcore 玩家連線",
|
||||
"TXT_CODE_b5ce1069": "阻止 non-softcore 玩家連線",
|
||||
"TXT_CODE_c8c91afc": "停用放置、移動磁磚",
|
||||
"TXT_CODE_c8c91afc": "停用放置、移動方塊",
|
||||
"TXT_CODE_3f739f9c": "停用困難模式",
|
||||
"TXT_CODE_c9e4d5c1": "防止地牢守衛在將玩家送到出生點時生成",
|
||||
"TXT_CODE_f51ce97e": "停用小丑炸彈產生",
|
||||
"TXT_CODE_115e891f": "停用雪球產生",
|
||||
"TXT_CODE_90912e04": "禁用玩家死亡時掉落墓碑",
|
||||
"TXT_CODE_ce953a4": "停用 PrimeBombs",
|
||||
"TXT_CODE_b0b67785": "強制世界時間為正常時間,白天或黑",
|
||||
"TXT_CODE_b0b67785": "強制世界時間為正常、白天或黑夜",
|
||||
"TXT_CODE_584af0ab": "停用隱身藥水的效果",
|
||||
"TXT_CODE_d764908b": "禁止玩家可以移動的最大距離(以磁磚為單位)",
|
||||
"TXT_CODE_d764908b": "禁止玩家可以移動的最大距離(以方塊為單位)",
|
||||
"TXT_CODE_3b346a65": "區域保護是否應適用於箱子",
|
||||
"TXT_CODE_603cbc35": "區域保護是否適用於鑽石寶石鎖",
|
||||
"TXT_CODE_33c223c": "忽略檢查以查看玩家是否「可以」更新彈體",
|
||||
"TXT_CODE_da65ecbd": "忽略檢查玩家是否「可以」殺死彈頭",
|
||||
"TXT_CODE_8c2ad2cb": "允許玩家打破無法建造的臨時磁磚(草、花盆等)",
|
||||
"TXT_CODE_8c2ad2cb": "允許玩家打破無法建造的臨時方塊(草、花盆等)",
|
||||
"TXT_CODE_ba1a222b": "允許玩家在無法建造的地方放置冰",
|
||||
"TXT_CODE_b30daa03": "當世界處於困難模式時,允許 CrimsonCreep",
|
||||
"TXT_CODE_372e97f4": "當世界處於困難模式時,允許腐敗蔓延",
|
||||
@ -1515,7 +1515,7 @@
|
||||
"TXT_CODE_3b4260f8": "雕像在停止產生之前可以產生多少 NPC。預設值 10。",
|
||||
"TXT_CODE_cd62c9d4": "阻止違禁物品產生或透過指令調出",
|
||||
"TXT_CODE_ed9bab79": "阻止玩家在死亡時與世界互動",
|
||||
"TXT_CODE_fe82609a": "防止玩家放置樣式無效的磁磚",
|
||||
"TXT_CODE_fe82609a": "防止玩家放置樣式無效的方塊",
|
||||
"TXT_CODE_b649a71a": "強制全年舉辦僅限聖誕節的活動",
|
||||
"TXT_CODE_ac52ad06": "強制全年舉辦僅限萬聖節的活動",
|
||||
"TXT_CODE_3f3e734b": "允許禁止項目允許清單中的群組產生被禁止的項目,即使 PreventBannedItemSpawn 設定為 true",
|
||||
@ -1524,7 +1524,7 @@
|
||||
"TXT_CODE_87e18bb5": "是否廣播 Boss 產生或入侵開始",
|
||||
"TXT_CODE_3f470950": "在裝備增益之前,玩家可以擁有的最大生命值",
|
||||
"TXT_CODE_95dfd5bd": "在裝備增益之前,玩家可以擁有的最大 MP",
|
||||
"TXT_CODE_f71475e2": "炸彈從爆炸點開始可以影響磁磚的射程(以格為單位)",
|
||||
"TXT_CODE_f71475e2": "炸彈從爆炸點開始可以影響方塊的射程(以格為單位)",
|
||||
"TXT_CODE_260d96a0": "如果設為true,則給予玩家的物品將直接插入到他們的物品欄中。否則,給予玩家的物品將作為掉落的物品生成。實驗性功能,可能無法正常工作或導致物品 丟失",
|
||||
"TXT_CODE_cfd64e73": "新註冊玩家的預設群組名稱",
|
||||
"TXT_CODE_90896d08": "未註冊玩家的預設群組名稱",
|
||||
@ -1546,14 +1546,14 @@
|
||||
"TXT_CODE_ab7672dd": "新玩家帳號的最小密碼長度。不能低於 4",
|
||||
"TXT_CODE_94002354": "阻止玩家使用其用戶端 UUID 登入",
|
||||
"TXT_CODE_7141866a": "踢出不向伺服器發送 UUID 的客戶端",
|
||||
"TXT_CODE_6d912e27": "如果在 1 秒內繪製了此數量的瓷磚,則封鎖玩家",
|
||||
"TXT_CODE_6d912e27": "如果在 1 秒內繪製了此數量的方塊,則封鎖玩家",
|
||||
"TXT_CODE_192078c6": "當玩家超過 TilePaint 閾值時,是否踢出",
|
||||
"TXT_CODE_5e6e46bb": "玩家 / NPC 可以造成的最大傷害",
|
||||
"TXT_CODE_e1af7c8b": "彈頭可以造成的最大傷害",
|
||||
"TXT_CODE_57417f60": "玩家超過 MaxDamage 閾值時是否踢出",
|
||||
"TXT_CODE_4fb66c81": "如果 1 秒內破壞超過此數量的瓷磚,則封鎖玩家並恢復其操作",
|
||||
"TXT_CODE_4fb66c81": "如果 1 秒內破壞超過此數量的方塊,則封鎖玩家並恢復其操作",
|
||||
"TXT_CODE_4aba9745": "玩家超過 TileKill 門檻時是否踢出玩家",
|
||||
"TXT_CODE_17cbacf6": "如果在 1 秒內放置了此數量的瓷磚,則封鎖玩家",
|
||||
"TXT_CODE_17cbacf6": "如果在 1 秒內放置了此數量的方塊,則封鎖玩家",
|
||||
"TXT_CODE_617701dc": "當玩家超過 TilePlace 門檻時是否踢出玩家",
|
||||
"TXT_CODE_9394aadf": "當玩家超過 TileLiquid 門檻時是否踢出玩家",
|
||||
"TXT_CODE_c9c27711": "是否忽略水晶子彈的彈片以計算彈丸閾值",
|
||||
@ -1961,14 +1961,14 @@
|
||||
"TXT_CODE_81cabec": "設定伺服器是否應在啟動時轉存所有設定值到伺服器日誌",
|
||||
"TXT_CODE_c32eb04a": "切勿更改此設定!Purpur 內部使用它來輔助自動更新設定。",
|
||||
"TXT_CODE_b75e6388": "<uptime> 佔位符用於正常運行時間指令輸出的格式",
|
||||
"TXT_CODE_2de4c590": "指令.uptime.format 選項中 <day> 佔位符的輸出",
|
||||
"TXT_CODE_816ae222": "在 command.uptime.format 選項中 <days> 佔位符的輸出。",
|
||||
"TXT_CODE_3752d436": "command.uptime.format 選項中 <小時> 佔位符輸出",
|
||||
"TXT_CODE_bec552ee": "指令.uptime.format 選項中 <hours> 佔位符的輸出",
|
||||
"TXT_CODE_80747f11": "command.uptime.format 選項中的 <minute> 佔位符輸出格式",
|
||||
"TXT_CODE_1b78c12e": "command.uptime.format 選項中的 <minutes> 佔位符的輸出",
|
||||
"TXT_CODE_b3796a8": "指令.uptime.format 選項中 <second> 佔位符的輸出",
|
||||
"TXT_CODE_a94e89ef": "指令.uptime.format 選項中 <seconds> 佔位符的輸出",
|
||||
"TXT_CODE_2de4c590": "command.uptime.format 選項中 <day> 佔位符的輸出",
|
||||
"TXT_CODE_816ae222": "command.uptime.format 選項中 <days> 佔位符的輸出",
|
||||
"TXT_CODE_3752d436": "command.uptime.format 選項中 <hour> 佔位符的輸出",
|
||||
"TXT_CODE_bec552ee": "command.uptime.format 選項中 <hours> 佔位符的輸出",
|
||||
"TXT_CODE_80747f11": "command.uptime.format 選項中 <minute> 佔位符的輸出",
|
||||
"TXT_CODE_1b78c12e": "command.uptime.format 選項中 <minutes> 佔位符的輸出",
|
||||
"TXT_CODE_b3796a8": "command.uptime.format 選項中 <second> 佔位符的輸出",
|
||||
"TXT_CODE_a94e89ef": "command.uptime.format 選項中 <seconds> 佔位符的輸出",
|
||||
"TXT_CODE_2b524bbf": "將遊戲模式設定為 true,以要求具備獨立存取權限",
|
||||
"TXT_CODE_e4cf9ca3": "伺服器執行 /tpsbar 指令時 boss 欄的顯示格式。",
|
||||
"TXT_CODE_dc370276": "設定 Bossbar 的顯示類型。選項有: PROGRESS, NOTCHED_6, NOTCHED_10, NOTCHED_12, NOTCHED_20",
|
||||
@ -2132,7 +2132,7 @@
|
||||
"TXT_CODE_5635dd6b": "設為true以啟用帶冰霜行者附魔的靴子行走時的傷害。",
|
||||
"TXT_CODE_553c6ed2": "設為true以使用骨粉催生地獄疣。",
|
||||
"TXT_CODE_5ddf3123": "設為true以停用觀察者時鐘。",
|
||||
"TXT_CODE_e9da0615": "設為false以不允許生物在壓實冰上生成",
|
||||
"TXT_CODE_e9da0615": "設為false以不允許生物在冰砖上生成",
|
||||
"TXT_CODE_d15dc89c": "活塞能夠推動的方塊數量",
|
||||
"TXT_CODE_9dc4ee75": "設為true以允許粉雪忽略生物破壞遊戲規則",
|
||||
"TXT_CODE_b3581555": "由單一紅石訊號啟動的動力鐵軌數量",
|
||||
@ -2416,7 +2416,7 @@
|
||||
"TXT_CODE_14688b70": "控制玩家首次生成於世界時的無敵持續時間。",
|
||||
"TXT_CODE_f0be5e98": "玩家下載資源包期間的無敵設定。",
|
||||
"TXT_CODE_db07cf9e": "若玩家超出世界邊界,將被傳送回出生點。",
|
||||
"TXT_CODE_d6e124c1": "若在下界頂層受傷,將傳送回出生點",
|
||||
"TXT_CODE_d6e124c1": "若在地狱頂層受傷,將傳送回出生點",
|
||||
"TXT_CODE_d73c037b": "允許透過終界折躍門漏洞連續與村民交易。",
|
||||
"TXT_CODE_b6d926ab": "允許不死圖騰在物品欄任意位置生效,不限副手。",
|
||||
"TXT_CODE_aaba7ab8": "允許生物或玩家在水中騎乘其他玩家",
|
||||
|
Loading…
x
Reference in New Issue
Block a user