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* Add Minecraft 1.6~1.18.2 support for windows-arm64 * Prompt at startup on non-x86 platforms * Automatically download JavaFX on windows-arm64 * Update PLATFORM.md
46 lines
3.1 KiB
Markdown
46 lines
3.1 KiB
Markdown
# Platform Support Status
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| | Windows | Linux | Mac OS | FreeBSD |
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|----------------------------|:-----------------------------------|:----------------------------------------|:--------------------------------|:--------|
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| x86-64 | F | F | F | N |
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| x86 | F | F | / | / |
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| ARM64 | P (1.8+)<br/>F (use x86 emulation) | T | P (1.19+)<br/>F (use Rosetta 2) | / |
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| ARM32 | / | T | / | / |
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| MIPS64el | / | N | / | / |
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| LoongArch64 | / | F (for Old World)<br/>N (for New World) | / | / |
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| PowerPC-64 (Little-Endian) | / | L | / | / |
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| S390x | / | L | / | / |
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| RISC-V | / | N | / | / |
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* F: Fully supported platform.
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Supports all versions of Minecraft, including classic, alpha, beta, official release and snapshot versions.
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Fully supported by Mojang official. Problems encountered in the game should be directly reported to the Mojang.
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* Y: Supported platforms.
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All official releases of Minecraft 1.6 and above are supported, snapshot versions may also work.
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Support is provided by HMCL, tested to work, but may have more issues than a fully supported platform.
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If you encounter a problem that does not exist on fully supported platforms, you can report it to HMCL.
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* P: Partially supported platforms.
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Supports some versions of Minecraft, and more versions are still being adapted.
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* L: Low level supported platforms.
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HMCL can run on this platform and has some basic support.
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However, launching the game directly is not yet available.
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If you want to start the game,
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you'll need to get the native libraries needed by Minecraft in other way and specify the native path in the instance settings.
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* N: Not currently supported, but plans to support it in the future.
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It is not possible to run HMCL directly on this platform, but we have plans to support it.
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* /: Not support.
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We have no plans to support these platforms at this time, mainly because we don't have the equipment to test them.
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If you can help us adapt, please file a support request via issue. |