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fix NPE in MultiplayerManager
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@ -400,7 +400,8 @@ public final class MultiplayerManager {
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onExit.fireEvent(new CatoExitEvent(this, CatoExitEvent.EXIT_CODE_INTERRUPTED));
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} finally {
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try {
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writer.close();
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if (writer != null)
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writer.close();
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} catch (IOException e) {
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LOG.log(Level.WARNING, "Failed to close cato stdin writer", e);
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}
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