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新增龙蛋保护权限
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2
pom.xml
2
pom.xml
@ -6,7 +6,7 @@
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<groupId>cn.lunadeer</groupId>
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<artifactId>Dominion</artifactId>
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<version>1.34.6-beta</version>
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<version>1.34.7-beta</version>
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<packaging>jar</packaging>
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<name>Dominion</name>
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@ -28,6 +28,7 @@ public enum Flag {
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CREEPER_EXPLODE("creeper_explode", "实体爆炸", "包含:苦力怕/凋零头颅/水晶爆炸", false, true, true),
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COMPARER("comparer", "比较器交互", "是否可以修改比较器状态", false, false, true),
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DOOR("door", "门交互", "是否可以使用各种材质的门(包括活板门)", false, false, true),
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DRAGON_EGG("dragon_egg", "触碰龙蛋", "是否可以触碰龙蛋", false, false, true),
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DYE("dye", "染色", "是否可以使用染料(对羊、狗项圈、猫项圈)染色", false, false, true),
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EDIT_SIGN("edit_sign", "编辑告示牌", "是否可以编辑告示牌", false, false, true),
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EGG("egg", "扔鸡蛋", "是否可以扔鸡蛋", false, false, true),
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@ -6,6 +6,7 @@ import cn.lunadeer.dominion.dtos.Flag;
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import cn.lunadeer.dominion.dtos.PlayerDTO;
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import cn.lunadeer.minecraftpluginutils.Notification;
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import cn.lunadeer.minecraftpluginutils.Teleport;
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import io.papermc.paper.event.block.DragonEggFormEvent;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Tag;
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@ -313,6 +314,20 @@ public class PlayerEvents implements Listener {
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checkFlag(dom, Flag.DOOR, player, event);
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}
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@EventHandler(priority = EventPriority.HIGHEST) // dragon_egg
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public void touchDragonEdd(PlayerInteractEvent event) {
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Block block = event.getClickedBlock();
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if (block == null) {
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return;
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}
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if (block.getType() != Material.DRAGON_EGG) {
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return;
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}
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Player player = event.getPlayer();
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DominionDTO dom = Cache.instance.getDominion(block.getLocation());
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checkFlag(dom, Flag.DRAGON_EGG, player, event);
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}
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@EventHandler(priority = EventPriority.HIGHEST) // dye
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public void dyeEvent(PlayerInteractEntityEvent event) {
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Player player = event.getPlayer();
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