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新增音符盒权限控制
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parent
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commit
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2
pom.xml
2
pom.xml
@ -6,7 +6,7 @@
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<groupId>cn.lunadeer</groupId>
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<artifactId>Dominion</artifactId>
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<version>1.39.0-beta</version>
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<version>1.40.0-beta</version>
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<packaging>jar</packaging>
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<name>Dominion</name>
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@ -4,10 +4,8 @@ import cn.lunadeer.dominion.dtos.DominionDTO;
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import cn.lunadeer.dominion.dtos.Flag;
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import cn.lunadeer.dominion.dtos.GroupDTO;
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import cn.lunadeer.dominion.dtos.MemberDTO;
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import cn.lunadeer.dominion.utils.Particle;
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import cn.lunadeer.dominion.dtos.*;
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import cn.lunadeer.dominion.utils.BlueMapConnect;
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import cn.lunadeer.dominion.utils.MapRender;
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import cn.lunadeer.dominion.utils.Particle;
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import cn.lunadeer.dominion.utils.ResMigration;
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import cn.lunadeer.minecraftpluginutils.Notification;
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import cn.lunadeer.minecraftpluginutils.Scheduler;
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@ -1,6 +1,5 @@
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package cn.lunadeer.dominion.commands;
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import cn.lunadeer.dominion.utils.BlueMapConnect;
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import cn.lunadeer.dominion.Cache;
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import cn.lunadeer.dominion.Dominion;
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import cn.lunadeer.dominion.dtos.DominionDTO;
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@ -51,6 +51,7 @@ public enum Flag {
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MONSTER_KILLING("monster_killing", "对怪物造成伤害", "玩家是否可以对怪物造成伤害", false, false, true),
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MONSTER_SPAWN("monster_spawn", "怪物生成", "是否可以生成怪物", false, true, false),
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MOVE("move", "移动", "是否可以移动", true, false, true),
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NOTE_BLOCK("note_block", "点击音符盒", "红石音乐或者某些红石机器会用到...", false, false, true),
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PLACE("place", "放置方块", "是否可以放置方块(包括:一般方块、展示框、岩浆、水)", false, false, true),
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PRESSURE("pressure", "压力板交互", "是否可以触发各种材质的压力板", false, false, true),
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RIDING("riding", "骑乘载具", "是否可以骑乘各种载具", false, false, true),
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@ -566,6 +566,24 @@ public class PlayerEvents implements Listener {
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST) // note_block
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public void onNoteBlockClicked(PlayerInteractEvent event) {
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if (event.getAction() != Action.RIGHT_CLICK_BLOCK) {
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return;
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}
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Block block = event.getClickedBlock();
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if (block == null) {
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return;
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}
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Material clicked = block.getType();
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if (clicked != Material.NOTE_BLOCK) {
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return;
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}
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Player player = event.getPlayer();
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DominionDTO dom = Cache.instance.getDominionByLoc(block.getLocation());
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checkFlag(dom, Flag.NOTE_BLOCK, player, event);
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}
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@EventHandler(priority = EventPriority.HIGHEST) // place
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public void onPlaceBlock(BlockPlaceEvent event) {
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Player player = event.getPlayer();
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