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https://github.com/ColdeZhang/Dominion.git
synced 2024-12-24 06:08:55 +08:00
新增 Vert 参数,可设置玩家圈地自动包含Y方向最大值。
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parent
528adc5b46
commit
4a44ec7498
2
pom.xml
2
pom.xml
@ -6,7 +6,7 @@
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<groupId>cn.lunadeer</groupId>
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<artifactId>Dominion</artifactId>
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<version>1.21.11-beta</version>
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<version>1.22.1-beta</version>
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<packaging>jar</packaging>
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<name>Dominion</name>
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@ -41,6 +41,10 @@ public class Apis {
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Location location = player.getLocation();
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Location location1 = new Location(location.getWorld(), location.getX() - size, location.getY() - size, location.getZ() - size);
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Location location2 = new Location(location.getWorld(), location.getX() + size, location.getY() + size, location.getZ() + size);
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if (Dominion.config.getLimitVert()) {
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location1.setY(Dominion.config.getLimitMinY());
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location2.setY(Dominion.config.getLimitMaxY());
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}
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Map<Integer, Location> points = new HashMap<>();
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points.put(0, location1);
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points.put(1, location2);
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@ -70,6 +70,10 @@ public class SelectPointEvents implements Listener {
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int maxX = Math.max(loc1.getBlockX(), loc2.getBlockX());
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int maxY = Math.max(loc1.getBlockY(), loc2.getBlockY());
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int maxZ = Math.max(loc1.getBlockZ(), loc2.getBlockZ());
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if (Dominion.config.getLimitVert()) {
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minY = Dominion.config.getLimitMinY();
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maxY = Dominion.config.getLimitMaxY();
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}
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if (Dominion.config.getEconomyEnable()) {
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int count;
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if (Dominion.config.getEconomyOnlyXZ()) {
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@ -56,8 +56,28 @@ public class ConfigManager {
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}
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_limit_min_y = _file.getInt("Limit.MinY", -64);
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_limit_max_y = _file.getInt("Limit.MaxY", 320);
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if (_limit_min_y >= _limit_max_y) {
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XLogger.err("Limit.MinY 不能大于或等于 Limit.MaxY,已重置为 -64 320");
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setLimitMinY(-64);
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setLimitMaxY(320);
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}
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_limit_amount = _file.getInt("Limit.Amount", 10);
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_limit_depth = _file.getInt("Limit.Depth", 10);
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_limit_vert = _file.getBoolean("Limit.Vert", false);
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if (_limit_vert) {
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if (_limit_min_y == -1) {
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XLogger.warn("启用 Limit.Vert 时 Limit.MinY 不能设置为无限,已自动调整为 -64");
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setLimitMinY(-64);
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}
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if (_limit_max_y == -1) {
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XLogger.warn("启用 Limit.Vert 时 Limit.MaxY 不能设置为无限,已自动调整为 320");
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setLimitMaxY(320);
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}
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if (_limit_size_y <= _limit_max_y - _limit_min_y) {
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setLimitSizeY(_limit_max_y - _limit_min_y + 1);
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XLogger.warn("启用 Limit.Vert 时 Limit.SizeY 不能小于 Limit.MaxY - Limit.MinY,已自动调整为 " + (_limit_max_y - _limit_min_y + 1));
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}
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}
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_world_black_list = _file.getStringList("Limit.WorldBlackList");
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_check_update = _file.getBoolean("CheckUpdate", true);
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_tp_enable = _file.getBoolean("Teleport.Enable", false);
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@ -232,6 +252,10 @@ public class ConfigManager {
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_plugin.saveConfig();
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}
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public Boolean getLimitVert() {
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return _limit_vert;
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}
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public List<String> getWorldBlackList() {
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return _world_black_list;
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}
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@ -323,6 +347,7 @@ public class ConfigManager {
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private Integer _limit_max_y;
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private Integer _limit_amount;
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private Integer _limit_depth;
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private Boolean _limit_vert;
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private List<String> _world_black_list;
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private Boolean _check_update;
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@ -18,7 +18,8 @@ Limit:
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SizeZ: 128 # Z方向最大长度
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Amount: 10 # 最大领地数量
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Depth: 3 # 子领地深度 0:不允许子领地 -1:不限制
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WorldBlackList: [] # 不允许领地的世界
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Vert: false # 是否自动延伸到 MaxY 和 MinY
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WorldBlackList: [ ] # 不允许领地的世界
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Teleport:
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Enable: true
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