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https://github.com/ColdeZhang/Dominion.git
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优化部分代码
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@ -72,7 +72,7 @@ public enum Flag {
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VEHICLE_DESTROY("vehicle_destroy", "破坏载具", "是否可以破坏载具(主要是矿车)", false, false, true),
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VEHICLE_SPAWN("vehicle_spawn", "生成载具", "是否可以生成载具(主要是矿车)", false, false, true),
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VILLAGER_KILLING("villager_killing", "对村民造成伤害", "是否可以对村民造成伤害", false, false, true),
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VILLAGER_SPAWN("villager_spawn", "村民繁殖", "是否允许村民繁殖", true, true, true),
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VILLAGER_SPAWN("villager_spawn", "村民繁殖", "是否允许村民繁殖(包括村民蛋)", true, true, true),
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WITHER_SPAWN("wither_spawn", "凋零生成", "凋零生成", false, true, true),
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;
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private final String flag_name;
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@ -29,7 +29,7 @@ public class DominionList {
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view.navigator(Line.create().append(Button.create("主菜单").setExecuteCommand("/dominion menu").build()).append("我的领地"));
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view.addLines(BuildTreeLines(DominionNode.BuildNodeTree(-1, DominionDTO.selectByOwner(player.getUniqueId())), 0));
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List<String> admin_dominions = playerAdminDominions(sender);
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if (admin_dominions.size() != 0) {
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if (!admin_dominions.isEmpty()) {
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view.add(Line.create().append(""));
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view.add(Line.create().append(Component.text("--- 以下为你拥有管理员权限的领地 ---", ViewStyles.main_color)));
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}
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@ -43,9 +43,7 @@ public class DominionList {
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public static List<Line> BuildTreeLines(List<DominionNode> dominionTree, Integer depth) {
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List<Line> lines = new ArrayList<>();
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StringBuilder prefix = new StringBuilder();
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for (int i = 0; i < depth; i++) {
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prefix.append(" | ");
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}
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prefix.append(" | ".repeat(Math.max(0, depth)));
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for (DominionNode node : dominionTree) {
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TextComponent manage = Button.createGreen("管理").setExecuteCommand("/dominion manage " + node.getDominion().getName()).build();
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TextComponent delete = Button.createRed("删除").setExecuteCommand("/dominion delete " + node.getDominion().getName()).build();
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