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Fix Simplified Chinese translation (#48)
* Fix Simplified Chinese translation * Update zh-cn.yml
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# CoreProtect Language File (zh-CN)
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# Origin: Intelli, Translator: DreamVoid, StarWishsama
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# Origin: Intelli, Translator: DreamVoid, StarWishsama, YuanYuanOwO
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ACTION_NOT_SUPPORTED: "该命令不支持该操作。"
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AMOUNT_BLOCK: "{0}个{方块|方块}"
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@ -17,7 +17,7 @@ DATABASE_BUSY: "数据库繁忙,请稍后重试。"
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DATABASE_INDEX_ERROR: "无法验证数据库索引。"
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DATABASE_LOCKED_1: "数据库已被锁定,请等待至少15秒后重试..."
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DATABASE_LOCKED_2: "数据库已在使用,请再试一次。"
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DATABASE_LOCKED_3: "要禁用数据库锁定,请在配置文件中设置 \"database-lock: false\"。"
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DATABASE_LOCKED_3: "禁用数据库锁定,请在配置文件中设置 \"database-lock: false\"。"
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DATABASE_LOCKED_4: "禁用数据库锁定可能会导致数据损坏。"
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DATABASE_UNREACHABLE: "数据库无法访问。正在丢弃数据并关闭。"
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DEVELOPMENT_BRANCH: "检测到正在使用开发分支的版本,跳过使用补丁脚本。"
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@ -40,13 +40,13 @@ HELP_HEADER: "{0} 帮助"
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HELP_INCLUDE_1: "包括方块/实体。"
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HELP_INCLUDE_2: "例子: [i:stone], [i:zombie], [i:stone,wood,bedrock]"
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HELP_INSPECT_1: "启用检查器后,你可以:"
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HELP_INSPECT_2: "左键单击以查看谁放置了那个方块。"
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HELP_INSPECT_2: "左键单击以查看谁放置了方块。"
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HELP_INSPECT_3: "右键单击以查看哪个相邻方块被破坏。"
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HELP_INSPECT_4: "放置一个方块以查看放置位置的破坏记录。"
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HELP_INSPECT_5: "在液体中放置一个方块以查看谁放置的液体。"
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HELP_INSPECT_6: "右键单击门、箱子等以查看交互情况。"
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HELP_INSPECT_6: "右键单击门、箱子、等以查看交互情况。"
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HELP_INSPECT_7: "提示: 您可以使用 \"/co i\" 进行快速查询。"
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HELP_INSPECT_COMMAND: "开启或关闭方块检查功能。"
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HELP_INSPECT_COMMAND: "开启或关闭方块检查状态。"
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HELP_LIST: "显示所有命令的列表。"
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HELP_LOOKUP_1: "命令快捷方式。"
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HELP_LOOKUP_2: "在查询记录后使用以查看日志"
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@ -60,7 +60,7 @@ HELP_PARAMS_4: "限制{查找|回滚|恢复}的作用范围。"
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HELP_PARAMS_5: "限制{查找|回滚|恢复}的动作。"
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HELP_PARAMS_6: "包括方块/实体{查找|回滚|恢复}."
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HELP_PARAMS_7: "排除方块/玩家{查找|回滚|恢复}."
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HELP_PURGE_1: "删除旧数据。"
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HELP_PURGE_1: "删除指定时间的数据。"
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HELP_PURGE_2: "例如,\"{0}\" 将删除超过一个月的所有数据,只保留最近30天的数据。"
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HELP_PURGE_COMMAND: "删除旧的方块数据。"
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HELP_RADIUS_1: "指定半径区域。"
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@ -68,7 +68,7 @@ HELP_RADIUS_2: "例子: [r:10] (只会影响你周围十格方块的范围)"
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HELP_RELOAD_COMMAND: "重新加载配置文件。"
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HELP_RESTORE_COMMAND: "恢复方块数据。"
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HELP_ROLLBACK_COMMAND: "回滚方块数据。"
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HELP_STATUS: "查看插件状态。"
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HELP_STATUS: "查看插件状态与版本信息。"
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HELP_STATUS_COMMAND: "显示插件状态。"
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HELP_TELEPORT: "传送到一个地点。"
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HELP_TIME_1: "指定时间。"
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@ -114,7 +114,7 @@ LOOKUP_SEARCHING: "正在搜索,请稍等..."
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LOOKUP_STORAGE: "{0} {放入|取出} {1} {2}."
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LOOKUP_TIME: "{0} 前"
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LOOKUP_USERNAME: "{0} 已登入为 {1}."
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LOOKUP_VIEW_PAGE: "要查看指定页面,请输入\"{0}\"。"
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LOOKUP_VIEW_PAGE: "查看指定操作记录,请输入\"{0}\"。"
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MAXIMUM_RADIUS: "最大{查找|回滚|恢复}半径是 {0}."
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MISSING_ACTION_USER: "要使用该标识符,请指定玩家名。"
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MISSING_LOOKUP_TIME: "请指定{查找|回滚|恢复}时间."
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@ -140,7 +140,7 @@ PATCH_UPGRADING: "正在进行数据库升级,请稍等..."
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PLEASE_SELECT: "请选择: \"{0}\"或\"{1}\"。"
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PREVIEW_CANCELLED: "预览已取消。"
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PREVIEW_CANCELLING: "正在取消预览..."
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PREVIEW_CONTAINER: "您无法预览容器存取。"
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PREVIEW_CONTAINER: "您无法在预览容器中存取。"
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PREVIEW_IN_GAME: "您只能在游戏中预览回滚操作。"
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PURGE_ABORTED: "清除失败,数据库可能已损坏。"
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PURGE_ERROR: "无法处理 {0} 数据!"
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@ -148,15 +148,15 @@ PURGE_FAILED: "数据清除失败,请稍后再试。"
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PURGE_IN_PROGRESS: "正在清除数据,请稍后再试。"
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PURGE_MINIMUM_TIME: "您只能清除早于{0}{天|小时}的数据."
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PURGE_NOTICE_1: "请注意,这可能需要一些时间。"
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PURGE_NOTICE_2: "在完成之前不要重新启动服务器。"
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PURGE_NOTICE_2: "完成前不要重新启动服务器。"
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PURGE_OPTIMIZING: "正在优化数据库,请稍等..."
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PURGE_PROCESSING: "正在处理表 {0} 中的数据..."
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PURGE_REPAIRING: "正在尝试修复,这可能需要一定的时间..."
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PURGE_ROWS: "已删除 {0}{行|行} 数据。"
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PURGE_STARTED: "数据清除开始于\"{0}\"。"
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PURGE_SUCCESS: "数据清除成功。"
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RELOAD_STARTED: "正在重新加载配置 - 请稍候。"
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RELOAD_SUCCESS: "配置文件已重新加载。"
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RELOAD_STARTED: "正在重新加载配置文件 - 请稍候。"
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RELOAD_SUCCESS: "配置文件已重新加载成功。"
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ROLLBACK_ABORTED: "回滚或恢复已中止。"
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ROLLBACK_CHUNKS_FOUND: "找到 {0} {区块|区块}需要更改。"
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ROLLBACK_CHUNKS_MODIFIED: "已修改 {0}/{1} {区块|区块}."
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